Track your movements
An app that corrects trainees using AR to achieve the perfect practice
More and more users are finding interest in fitness training along with a coach inside their screen, on time, place the level they choose. They can indeed learn a lot about exercises but there is
no monitoring of the accuracy of the exercises. In this project, I examined what could give users a solution for motion accuracy during the training.
Responsibilities: product | UX | UI
Lack of cardiac node for mistakes
A lot of people have no close guidance of a certified trainer or practitioner
Lack of user information
Many fitness applications do not provide real-time feedback mechanisms
Provide accurate feedback as possible to the user, raise his morale and give a sense of control
Goal & Value
Get rid of more devices
It is important that the product does not require the use of additional products, this will make it easier to use
Trainers should be instructed on how to practice the exercise correctly before each exercise
Trainees need clear markings by which they will understand the accuracy of movement during practice
Summary and data
The concluding feedback on the trainee is presented daily, monthly, and yearly
What really matters to trainers during their practice
Practicing martial arts
I wish my training app could be just like a game same as soccer or basketball I use to play on X-box. the characters behave like humans and they feel tangibles. they got a lot to say, it feels like they are smart
When I work with practitioners I do not use apps. and because of that sometimes it is hard to remember their progress curve. I believe that a tool that contains all the data about the trainer could be necessary for coaches as well
Many times when I practice I give up fast and do not give the best of myself each exercise.
It is very difficult to train without a human trainer who corrects you and also gives positive feedback
Product for companies (B2B) that allow locating the user's movements using the cameras of smart devices. with the help of AR and image processing, the app detects the user's movements and corrects them
I love to start with a low-fidelity sketch to understand what works before I move to Axure to create a more detailed and accurate prototype that can be tested.
The home page will drive to action. It will display various workouts for the trainers to choose from, the desired level, the start button, the recorded workout button, and information on recent exercises they have performed.
After the user chooses a workout, he/she will meet with the teacher who will demonstrate before each exercise how to perform the exercise correctly.
During the training itself, the user and the teacher will appear on the screen. The user will appear using the device's camera.
The user will receive information about the movements with the help of indications that appeared on his torso.
Summary and Data
The overview screen provides summary information about user activity including accuracy, practice times, and recent activity.
With this feature the user will be able to get feedback on the accuracy of the movement by uploading a training video.